With pixelated games, the most expressive thing may not be the performances or transitions, but how the text is displayed
Tools:Unity,Visual Studio,Aseprite,Photoshop,C#,Shader I responsible for all the game design, level design, 3C design, and all game programming. https://www.bilibili.com/video/BV1vj411f78t This is a platform jumping game that borrows and references Azure. Github Page:https://github.com/ShenKSPZ/2D-Platform
Tools:Unreal Engine4,SpeedTree,Cinema 4D. Final result: https://www.bilibili.com/video/BV1d7411g7c2